View Single Post
  #3  
Old Nov 3rd 2014, 06:15 PM
Michael's Avatar
Michael Michael is offline
Administrator
Herder of Cats
 
Join Date: Oct 2008
Location: Toronto
Posts: 14,823
Default Re: Things in CKII that are totally unhistorical

Quote:
Originally Posted by Dominick View Post
That's remarkable because in Europa Universalis which shares the same game engine this is implemented rather well. So well in fact it can be a major pain in the ass tactically. Getting military access through a strategic hub can make or break a war.
Indeed. I was quite surprised about this given that 'rights of passage' are featured in many other games - Civilization has always had rights of passage (and alliances for granting it).
__________________
Remember what the dormouse said: Feed your head!
Reply With Quote